Even the Command & Conquer: Renegade Facebook page acknowledged the similarity.Īll we have for now is a vague 2020 release date for Earthbreakers, and based on the teaser video there's still a lot of work to be done (I'm not sure the cel-shaded art style does the game any favours, and the first-person shooting looks ropey). It looked like this:Ĭommand & Conquer fans were quick to pick up on the similarities between Earthbreakers and Renegade. Players could buy vehicles and character classes, with the goal of destroying the enemy base. Renegade's multiplayer mode divided players into two teams: GDI and Nod, with each team starting with their own base. Remind you of anything? Earthbreakers sounds a lot like the multiplayer mode for Command & Conquer: Renegade, an FPS / RTS hybrid spin-off of the main Command & Conquer series developed by Westwood and released in 2002. Run over to a terminal and you can access the store, which lets you buy infantry, vehicles, structures and upgrades.Īccording to Earthbreaker's Steam page, the game has two factions, each of which contains 12 FPS infantry classes, 11 structures, nine of which teams must coordinate to build, six driveable vehicles, targetable satellite superweapons and multiple maps that support up to 32 players per team. Then there's the construction element (we see a building unfold in classic RTS style, but from a first-person on-the-ground perspective). There are tanks, soldiers and a vehicle dedicated to gathering Vilothyte called a harvester. It's a first-person shooter / RTS hybrid that revolves around a war over a purple-coloured resource called Vilothyte. On 13th November, Petroglyph released a teaser trailer and Steam page for a game called Earthbreakers. But alongside that it's working on another game that also riffs on nostalgia for Command & Conquer. Right now, Petroglyph is working on a high-profile remaster of the original Command & Conquer games for EA. Petroglyph has released a number of real-time strategy games over the years, including Star Wars: Empire at War, Rise of Immortals, Grey Goo and, most recently, Conan Unconquered. Uses some stupid encoding/decoding mechanisms. If still up for it, Im working on this title Been meaning to get back to it for a few years now. Other Info: Willing to pay for the table. Petroglyph Games is the Los Angeles-based studio founded by the last group of ex-Westwood employees who left when EA shut what remained of the Command & Conquer developer down in 2003. Options Required: Infinite health, infinite ammo and rapid fire. You'd be forgiven for missing it, but ex-Westwood Studios developers quietly announced a spiritual successor to Command & Conquer: Renegade this month.
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